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A Constantly Improving Process

I started to seriously get into digital art when the 2020 COVID-19 pandemic hit the US, and made it harder to get the materials for classical drawings and paintings. At the time, I made few finished pieces using the little knowledge I had on digital content creation. Recently I decided to go back and redraw one of those original pieces.

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Starting From the Basics

Art isn't made in a vacuum, and it shouldn't start in one either.

Before even laying a pen to the page, I lay the groundwork by collecting and identifying design goals, themes, and references. 

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Iterative Designs

You never do it right on the first try, and its important to accept that the first idea isn't always the best one.

Don't get tied down to a single design, and try out any idea that comes. If it doesn't work, you can always erase it, or load a past save.

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Start by Working Smart

It is easy to get bogged down by finishing every little detail in a design and stray line.

Get the largest strokes done first, as they are the easiest to redo if you decide to make large changes.

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Understanding the 90%

The saying "90% is the half way point" holds true here as well, as post processing takes a huge amount of time, and if not done can completely change the feel of an image.

Once all of the large shapes are in place and I feel happy with them, I start developing them. Often its at this point when a 10-20 layer file turns into a 100-200 layer file.

A Good Foundation

Compiling ideas is the first step to a good design. Compiling designs that have the elements of what you want to make helps you to not reinvent the wheel, and can make for a great guide when encountering problems.

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